1. Tunnel Skirmish / Stand-off
Two gangs meet in neutral territory and a firefight ensues.
Two gangs meet in neutral territory and a firefight ensues.
A gang sneaks onto a rival's turf, hoping to put one of their territories out of commission.
In this scenario, a gang breaks into the heart of a dome in order to loot as much archeotech as they can.
In this scenario, a stronghold in the underhive is overrun by an enemy gang. The retreating gang must buy enough time for everyone to get out.
In this scenario, a Gunk Tank must be defended while it is drained, before an attacking gang can destroy it.
In this scenario, wave after wave of attackers swarm up from the depths while the defenders fight them back.
In this scenario, a gang tries to rescue one of their own from Prison Hive Zalktraa.
In this scenario, two gang leaders meet to discuss terms, when one crew launches an unexpected attack to take out the opposing leader!
In this scenario, two gang leaders fight to the death to assert personal dominance.
In this scenario, a gang races across a series of narrow bridges to try to breach an ash gate.
In this scenario, a small group of fighters attempt to defend a beloved drinking hole from attackers.
The Guilders are gunning for a gang and will take them down at any cost!
In this scenario, a gathering is interrupted when a rival gang attacks.
In this scenario, a gang defends its precious Gunk Tank whilst a rival gang tries to pull it down.
In this scenario, a desperate gang declares that they will take on all comers - to the death!
In this scenario, a gang has agreed to test some experimental stimms in an effort to gain an edge over their more powerful adversaries.
In this scenario, one gang makes a desperate defence of their turf.
In this scenario, one gang ambushes a rival in the heart of their territory in an attempt to take down its leader.
Gangs are looting the depths of the hive when ancient machinery grinds to life.
In this scenario, a force is trying to subdue an outpost and crush the rebels within.
In this scenario, a small group takes advantage of an isolated fighter to try to score a quick kill.
In this scenario, a gang tries to rescue one of their own from captivity.
In this scenario, a gang of inmates must fight their way to freedom from the depths of an undersea prison, while they are hunted by their captors.
In this scenario, two gangs try to desperately fend each other off so they can harvest a rich vein of ghast.
Gangs fight over ancient technology deep in the underhive.
In this scenario, one gang has ambushed another and is attempting to take out as many of the defenders as possible; the defenders are trying to return the favour.
A gang parlay gets bloody!
Two gangs seek to seize the spires of the Underhive. Soon both gangs become embroiled in a fight across towers and gangways, all in order to claim victory and proclaim their house as Lord of the Spires.
The Sump Dogs are one of the largest and most infamous House Orlock-allied gangs in Hive Primus, with its crews controlling many of the great ash gates connecting the Palatine Cluster to the wastes. When Roky and his crew killed the chief of the Wynd Stryder Clan on a road run, the Waster elders set a bounty on their hides - one the Carrion Queens and Ironlords were only too happy to collect.
A gang makes a raid against a settlement.
A cornered gang is making a break for it.
Having outgrown life in the Underhive, a powerful gang has decided to follow rumours of a more bountiful home amongst the stars. Their many long-time enemies decide that now is their last chance to settle some scores.
A battle between gangs as they descend through the hive.
Gangs fight to survive a rapidly growing jungle.
Gangs fight over a vital bridge in the underhive.
In this scenario, one gang aims to steal some loot caskets the other gang has been paid to protect.
Wrong place, wrong time...
A newly-minted gang must learn fast or die!
Awaken the ancestors!
Something's stalking the gang's turf.
A Death-maiden is born.
A bloody road to victory.
A drunken insult leads to a free-for-all in the local drinking hole.
In this scenario one gang launches an all-out attack on another in the hopes of stealing some of their stash.
A cruel intelligence stirs deep within the underhive.
RAW ✔️ House of Artifice, p104
In this scenario, a gang lays a trap for their enemy hoping to catch them unawares and deal them a crippling blow.
A gang brings the fire of the Redemption to the underhive.
A gang tests the faith of its newest members.
A gang must stay alive long enough to get some vital info.
Victory is forever moving just out of reach.
In this scenario, two gangs chance upon each other in the badzones or the wastes, and a vicious battle erupts.