10. Sabotage
A gang sneaks onto a rival's turf, hoping to put one of their territories out of commission.
A gang sneaks onto a rival's turf, hoping to put one of their territories out of commission.
In this scenario, a gang breaks into the heart of a dome in order to loot as much archeotech as they can.
In this scenario, a stronghold in the underhive is overrun by an enemy gang. The retreating gang must buy enough time for everyone to get out.
In this scenario, a gang tries to rescue a previously captured fighter from the clutches of their enemy.
In this scenario, a Gunk Tank must be defended while it is drained, before an attacking gang can destroy it.
In this scenario, wave after wave of attackers swarm up from the depths while the defenders fight them back.
In this scenario, a gang attacks under the cover of an approaching dust storm.
In this scenario, an assassin tries to take advantage of the confusion of the Great Darkness to eliminate a high ranking rival.
In this scenario, a gang tries to rescue one of their own from Prison Hive Zalktraa.
In this scenario, a small group of fighters attempt to defend a beloved drinking hole from attackers.
The Guilders are gunning for a gang and will take them down at any cost!
In this scenario, a gang makes a last stand in the middle of a burning market.
In this scenario, a gathering is interrupted when a rival gang attacks.
In this scenario, a gang defends its precious Gunk Tank whilst a rival gang tries to pull it down.
In this scenario, one gang makes a desperate defence of their turf.
In this scenario, one gang ambushes a rival in the heart of their territory in an attempt to take down its leader.
In this scenario, a force is trying to subdue an outpost and crush the rebels within.
In this scenario, a gang tries to rescue one of their own from captivity.
In this scenario, a gang assaults another gang's camp in order to seize a valuable prize.
In this scenario, one gang has ambushed another and is attempting to take out as many of the defenders as possible; the defenders are trying to return the favour.
The Sump Dogs are one of the largest and most infamous House Orlock-allied gangs in Hive Primus, with its crews controlling many of the great ash gates connecting the Palatine Cluster to the wastes. When Roky and his crew killed the chief of the Wynd Stryder Clan on a road run, the Waster elders set a bounty on their hides - one the Carrion Queens and Ironlords were only too happy to collect.
In this scenario, captured fighters try to make their escape from a Guilder prison.
Starting a fight in an enemy's territory takes guts. Winning it builds a gang's reputation!
A gang that really wants to make itself known may raid deep into an enemy territory, hoping to steal goods and defile something sacred.
In this scenario one gang launches an all-out attack on another in the hopes of stealing some of their stash.
A gang that really wants to make itself known may raid deep into an enemy's territory, hoping to steal goods and defile something sacred.
In the Settlement Raid scenario, one gang launches a full-frontal assault on another gang's settlement in order to try to loot it.
In the Market Mayhem scenario, two gangs face off against each other after a fight breaks out in a bustling underhive market.
In the Stealth Attack scenario, one gang has snuck into the heart of another gang's settlement in order to complete a covert mission.
In this scenario, one gang attacks the other gang while it is shaking down a settlement for credits and resources.