78. Stronghold Assault
RAW ✔️ Source: Necromunda: Hive War, Rulebook
Seizing upon their advantage, a gang launches a deadly assault upon the territory of a rival gang.
Battlefield
Set up the battlefield as shown below.

Crews
Both players use the Random Selection (5) method to choose their starting crew.
Deployment
This scenario uses the attacker and defender deployment rules (see page 78). The defender deploys their crew within the green deployment zone, the attacker within the red deployment zone.
Objectives – Seize the Gatehouse
The attacking gang is attempting to storm and seize control of the gatehouse to their enemy's stronghold. The defender is attempting to keep them out. The gatehouse is represented on the map by the blue shaded area.
Ending the Battle
If either gang has no fighters left on the battlefield at the end of any round, the battle ends immediately. The battle will also end if, at the end of the second round, one gang has at least one fighter within the gatehouse and their opponent does not.
Victory
If only attacker has any fighters within the gatehouse at the end on the battle, they are victorious. Alternatively, if only one gang has fighters on the battlefield at the end of the game, they are victorious. Otherwise, the battle ends in a draw.
Linking Games Together
If players wish to link their games together (as described on page 87), the victorious gang has either seized or retained control of the gatehouse. In either case, they will be able to bring greater numbers to bear in the next battle. The player controlling the victorious gang may increase their starting crew size by one at the start of the next battle.