133. Storm Battle
RAW ✔️ The Aranthian Succession – Vaults of Temenos, p88
"Come and get some, you ash-ridden son of a sheen-harpy!"
- Grol 'Road-rage', Bellows Flame, House Goliath
In this scenario, a gang takes advantage of an ash storm to attack a settlement in the wastes.
Battle Type
This scenario is an Ash Wastes battle. Vehicles and Wargear that grant the Mounted condition can be included in both gangs' crews.
Battlefield
Set up the battlefield using the Battlefield Set-up guidelines, as described in the Necromunda Rulebook. There should be narrow streets and lots of structures.
Crews
This scenario uses the standard rules for choosing a crew, as described in the Battlefield Set-up & Scenarios section of the Necromunda: Rulebook.
Both gangs use the Custom Selection (6) method to determine their crew.
Deployment
This scenario uses the standard rules for deployment.
Gang Tactics
Each player may choose two gang tactics from those available to their gang. If, during the pre-battle sequence, the total credits value of models in one player's starting crew is less than their opponent's, they may randomly determine one additional gang tactic for each full 100 credits of difference.
Ending the Battle
The battle ends when only one gang has models remaining on the battlefield at the start of a round.
Victory
If only one gang has models remaining on the battlefield at the end of the battle then they are victorious. If neither gang has any models remaining on the battlefield, the battle is a draw.
Rewards
Credits
The victorious gang adds 2D6x10 credits to their Stash.
The losing gang adds D6x10 credits to their Stash.
If the battle is a draw then both gangs add 2D6x10 credits to their Stash.
Experience
Each model who took part in the battle earns 1 XP.
The winning gang's Leader earns D3 XP even if they did not take part in the battle.
Reputation
The victorious gang gains D3 Reputation. If either gang bottled out, they lose 1 Reputation.
Ash Storm
The battle takes place during a fierce and violent ash storm, reducing visibility for all. Do not roll to determine the Season when generating battlefield conditions, instead, use the Great Storm result from the Season of Ash:
Great Storm: A great ash storm descends upon the battlefield. The rules for Pitch Black are in effect for the battle. In addition, at the beginning of each round randomly determine a battlefield edge. Fighters and vehicles moving towards this edge count each 1" moved as 2", while those moving away from this edge count each 2" moved as 1". In the End phase all models are moved D6" directly away from this edge – roll separately for each model.
Attack On Halfway
If players wish, they may use this scenario to represent the Ash Waste Nomads' attack on the settlement of Halfway under the cover of a mighty storm. In order to do this, make the following changes:
- The defender should be a mixed force from many gangs featuring Cawdor Way Brethren and led by Ashwood Stranger.
- The attacker should be an Ash Waste Nomads gang.
- The Island in the Storm special rule is in effect.
Island In The Storm
Ashwood Stranger automatically passes any Cool checks he is called upon to make, as does any friendly model within 6" of him.