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44. Scavenge

RAW ✔️ Source: Necromunda: Apocrypha Necromunda, originally published in the Dark Uprising Rulebook and in The Book of Ruin

"ACCEPT CORPSE-STARCH RATIONS FROM HIVE AUTHORITIES ONLY. THOSE FOUND IN POSSESSION OF UNSANCTIONED RATIONS WILL SUFFER THE EMPEROR'S JUDGEMENT. STARVATION IS PREFERABLE TO DAMNATION."
- Publicly broadcasted message in Hive Arcos

In this scenario, two gangs desperate for supplies loot the battlefield.

Battle Type

This scenario is an Underhive battle; vehicles and Wargear that grant the Mounted condition cannot be included in either gang's starting crew.

Battlefield

This scenario uses the standard rules for setting up a battlefield, as described in the Battlefield Set-up & Scenarios section of the Necromunda Core Rulebook.

Crews

This scenario uses the standard rules for choosing a crew, as described in the Battlefield Set-up & Scenarios section of the Necromunda Core Rulebook. Both gangs use the Custom Selection (D3+7) method to determine their crew.

Deployment

This scenario uses the standard rules for deployment as described in the Battlefield Set-up & Scenarios section of the Necromunda Core Rulebook. After all terrain has been set up, lootable objects are added to the battlefield (see Looting the Battlefield opposite).

Gang Tactics

This scenario uses the standard rules for gang tactics as described in the Battlefield Set-up & Scenarios section of the Necromunda Core Rulebook.

Ending the Battle

If there are no more loot objects or either gang has no fighters left on the battlefield at the end of any round, the battle ends immediately.

Victory

The gang that gathers the most Loot points is victorious. In the case of a tie, the gang whose Allegiance currently has Ascendancy is the winner.

Rewards

Credits (Insurrection Phase Only)

Each gang adds D3x10 credits to their Stash for each Loot point they have.

Starvation (Damnation Phase Only)

Each gang adds one portion of Meat to their Stash for each enemy fighter taken Out of Action.

Scavenge (Damnation Phase Only)

Each gang adds one Scavenging roll to their Stash for each Loot point they have.

Reputation

The victorious gang gains D3 Reputation.

If either gang bottled out, they lose 1 Reputation.

Looting The Battlefield

Gangs are out for loot and will steal anything that's not nailed down – and some things that are! Players roll 2D6 to determine the number of loot objects. These can be loot caskets, barrels, consoles or any other small pieces of terrain. Players then take turns placing these objects on the battlefield. Loot objects must be at least 6" from a board edge, and at least 3" from a battlefield object.

A fighter within 1" of a loot object can make a Loot (Double) action to see if it contains anything useful.

Loot (Double): Roll a D6. On a 4+, the fighter finds something useful and their gang gains 1 Loot point. On a 1, the fighter has discovered a booby trap and the loot object explodes like a frag trap. Regardless of the result of the roll, once a loot object has been interacted with, remove it from the battlefield.