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135. Race to the Vault

RAW ✔️ The Aranthian Succession – Vaults of Temenos, p92

"The Lost Saint calls, will you be found wanting in his hour of need?"
- Mahkos, Word-Keeper, Agonies of the Saint, House Cawdor

In this scenario, two gangs race to be the first to reach the end of a tunnel network.

Battle Type

This scenario is a Zone Mortalis battle; vehicles and Wargear that grant the Mounted condition cannot be included in either gang's starting crew.

Battlefield

Set up the battlefield with six tiles using the Battlefield Set-up guidelines, as described in the Necromunda Rulebook.

Crews

This scenario uses the standard rules for choosing a crew, as described in the Battlefield Set-up & Scenarios section of the Necromunda Rulebook.

Both gangs use the Custom Selection (5) method.

Deployment

Both players roll off, the winner selects a tile as the start point. The loser then selects an edge of a different tile to be the Vault Entrance. Starting with the loser of the roll-off, players take it in turns to deploy fighters from their gang anywhere within the tile at least 6" away from enemy fighters.

Gang Tactics

Each player may choose two gang tactics from those available to their gang. If, during the pre-battle sequence, the total credits value of fighters in one player's starting crew is less than their opponent's, they may randomly determine one additional gang tactic for each full 100 credits of difference.

Ending the Battle

The battle ends if, at the start of an End phase, only one gang has models left on the battlefield.

Victory

If, at the end of the battle, one gang has had more fighters break through to the vaults then that gang is victorious. Any other result is a draw.

Rewards

Credits

The victorious gang adds 2D6x10 credits to their Stash.

Experience

Each fighter who took part in the battle earns 1 XP.

Each fighter that has broken into the Vaults of Temenos earns an additional 1 XP.

The Leader of the winning gang earns an additional D3 XP, even if they didn't take part in the battle.

Reputation

The victorious gang gains D3 Reputation.

Vault Breakthrough

Both gangs are desperately racing to be the first one to break through into the Vaults of Temenos. At the start of the End phase, any fighter within 1" of the Vault Entrance may break into the vault. Remove them from the battlefield – for the purpose of Bottle tests they are considered to be Out of Action.

note

Tomb of the Lost Saint

If players wish, they may use this scenario to represent Scrutinator-Primus Servalen and her Delaque allies racing to beat Lady Credo to the Tomb of the Lost Saint. In order to do this, make the following changes:

  • One gang should be Lady Credo leading Escher fighters.
  • The other gang should be Scrutinator-Primus Servalen leading a gang of Delaque.
  • The Unexpected Help special rule is in effect.

Unexpected Help

At the start of the End phase in the third round, Durgan Kill-fist arrives as Reinforcements to aid Servalen.