Badzones Scenarios
RAW ✔️ The Book of Peril, p77
Fighting in the wilds of the Badzones brings its own perils and only the toughest gangs regularly traverse them looking for trouble. However, despite the dangers, there are plenty of rewards to be claimed for a bold gang, such as delving into the heart of an overgrown fungal wilderness, riding an ancient conveyer down into the abyss to find lost riches or claiming a tollway between two settlements and shaking down travellers for coin. Wherever a gang goes looking for creds, they'd better be prepared to accept that their rivals might be ready to fight them for anything they find.
The following scenarios incorporate the themes of the Badzones, such as carnivorous plantlife, roving bands of zombies, toxic rivers and lost domes. They can be used with or without the Badzones Environments and Events tables, though most are well suited to the kinds of hazardous elements these introduce. Some of the scenarios, such as the Manufactorum Raid especially, are intended to showcase the additional terrain rules for Industrial Terrain.
Many of the Badzones Environments, such as the Sump Sea or the Stygian Depths, can have a big impact on how a scenario plays out. Sometimes, this will mean a little bit of planning on the part of the players to decide how the hazardous environment fits in with the scenario and how they set up the battlefield. For instance, when playing the Toll Bridge scenario over a Sump Sea, the bridge is most likely a central gantry between two structures and the 'river' below it represents an especially deep part of the sea or an especially toxic one. In scenarios which use specific terrain or markers, such as the Manufactorum Raid or Fungal Horror, if an area of the board is impassable or hazardous, such as the ground in Stygian Depths, then the terrain or markers should be put in places where the fighters can reach and interact with them.
List of Badzones Scenarios
Below is a compilation of Badzones scenarios.
The Book of Peril
- Escape the Badzone
Two crews must escape the Badzone. - Manufactorum Raid
A raid against a rival House's manufactorum. - The Conveyer
A battle between gangs as they descend through the hive. - Fungal Horror
Gangs fight to survive a rapidly growing jungle. - Toll Bridge
Gangs fight over a vital bridge in the underhive.
Warhammer Community
- The Gauntlet
Get ready to run!