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Arbitrator Scenarios

RAW ✔️ Source: Necromunda: Apocrypha Necromunda

Part of creating a memorable campaign is filling it with memorable battles – battles that explore the lives of the inhabitants of the hives and the unimaginable dangers they face. To date, the Necromunda game has well over one hundred scenarios for players to choose from, should they want to test the mettle of their fighters, ranging from straight-up gang fights to tense shootouts, daring heists and many, many more. Of course, players can never have too many scenarios to choose from. Presented in this section are a collection of scenarios from previous Necromunda publications, updated and expanded to work alongside the current incarnation of the rules.

Using Arbitrator Scenarios

There are several ways in which Arbitrator scenarios can be used. The first and possibly most simple way to use them is in Skirmish play, where two players want to play a 'pick-up' game – a stand-alone battle fought between two gangs created for Skirmish play rather than as part of an ongoing campaign. In such cases, it is a simple matter of choosing a scenario to play. The beauty of this method is that the players are free to create Skirmish gangs especially for the chosen scenario, which can make for either a very challenging and hard-fought battle or a very narrative, story-driven conflict, depending upon what the players prefer. Alternatively, two players may decide they wish to play an Arbitrator scenario as part of a campaign, rather than one of those recommended in the Necromunda Core Rulebook. Perhaps they feel that a certain scenario better reflects the Territory being fought over during a Dominion Campaign, or captures the spirit of two rival gangs competing for control of a particular Racket during a Law and Misrule Campaign. Whatever the case, the players should inform the Arbitrator of their decision and give them the opportunity to make any modifications to the scenario (for example, some of the rewards in an Arbitrator scenario might need modifying to ensure fairness for all participants).

Finally, an Arbitrator may wish to intervene prior to a battle being fought and inform the participants that they will be playing a particular scenario. This can be for many reasons, perhaps to pursue a particular narrative plot that has been unfolding or to correct an imbalance between two gangs with very different Gang Ratings. It could be as simple as deciding to make a side battle fought during Downtime more exciting for the participants. Whatever the case, Arbitrators should not be afraid to make such decisions and to challenge the players (fairly, of course).

Multi Player Battles

Many Arbitrator scenarios lend themselves to being fought as multi-player battles, and players are encouraged to explore these possibilities. The easiest way to do this is for two or more players to ally together, perhaps fielding a smaller crew, or increasing the size of the battlefield to accommodate more fighters. If players do wish to ally together and field smaller crews, they may wish to use the amended Bottle check rules. This allows them to field much smaller crews without bottling out at the first sign of trouble. Another option is for several rival gangs to take part in a free for all. Certain scenarios, in particular Terror in the Dark and Monster Hunt , are well-suited to this.

NecroRAW

List of Arbitrator Scenarios

Below is a compilation of scenarios for an arbitrator published as such.

2023 Core Rules

  • Ghast Harvest
    In this scenario, two gangs try to desperately fend each other off so they can harvest a rich vein of ghast.
  • Shootout
    In this scenario, two gangs try to scare each other off.
  • Murder Cyborg
    In this scenario, a standard gang battle takes a turn for the worse when one of the fighters is revealed to be a Murder Cyborg!

2024 Apocrypha Necromunda

  • Terror in the Dark
    In this scenario, gangs stumble into each other in the dark, but they are not alone!
  • Prison Break
    In this scenario, captured fighters try to make their escape from a Guilder prison.
  • Monster Hunt
    In this scenario, gangs fight for the right to claim the bounty for a massive beast.
  • Fighter Down
    In this scenario, a gang tries to rescue their injured comrade before the underhive can claim them.