Wasteland Workshop
RAW ✔️ Book of the Outlands, p58
Out in the ash wastes, a gang's vehicles are its life. Getting stranded outside the shadow of a hive city, between settlements, or worse, somewhere in the deep wastes, is often a quick way to a slow death. It is understandable then that gangs operating outside the hives cherish their vehicles, to the point of considering each to be another trusted member of the gang.
Drivers will name their rides and rigs, adorn them with trophies and ornaments or paint them in outlandish colours, and go back to save them even when some newbie juve might be bleeding out at their feet. This behaviour is much like the extreme styles adopted by Clan House gangs in the hive cities – a way to stand out, be noticed and make sure their enemies know just who is smashing their face into the dust.
📄️ Designing your own Vehicle
Designing your own vehicle to use in games of Necromunda is easy; in order to create your own vehicle you just need to follow the following steps.
📄️ Crews
Most gangs have access to one or more crew. The main exception are the Ash Waste Nomads who cannot include vehicles in their gangs, but may include many different kinds of macro-insects. The profiles for a selection of crews available to gangs can be found below.
📄️ Vehicles
For custom vehicles rules, see the Wasteland Workshop: Designing Your Own Vehicle section.
📄️ Sump Sea Vehicles
There are almost as many vehicles that ply the sump seas and run-off rivers of Necromunda as there are on its dusty plains and wind-blasted ridgeways. The following vehicle construction rules can be used alongside the Wasteland Workshop rules found in Necromunda: Book of the Outlands allowing players to create vehicles capable of traversing the black seas of Necromunda.