Hive Scum
For Hired Guns recruitment rules, whether for Law Abiding or Outlaw gangs, see the Bounty Hunters, House Agents and Hive scum section of the Necromunda Core Rulebook.
📄️ Law Abiding Hive Scum
For Hired Guns recruitment rules, whether for Law Abiding or Outlaw gangs, see the Bounty Hunters, House Agents and Hive scum section of the Necromunda Core Rulebook.
📄️ Outlaw Hive Scum
For Hired Guns recruitment rules, whether for Law Abiding or Outlaw gangs, see the Bounty Hunters, House Agents and Hive scum section of the Necromunda Core Rulebook.
Ordinary Hive Scum
Hive Scum
A gang may recruit up to five Hive Scum at a time.
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
Special Rules: Outlaw, "You Get What You Pay For" Outlaw: A Hive Scum hired by an Outlaw gang is automatically an Outlaw themselves. In addition to the equipment options listed below, Outlaw Hive Scum may purchase Common items and any item with a Rare or Illegal value of 7 or below from the Black Market. "You Get What You Pay For": Unlike other fighters, Hive Scum are not counted during the Choose Crew step of the pre-battle sequence. Instead, at the end of this step, any Hive Scum available to the gang may be added to the crew, regardless of the Crew Selection method in use. This may take the number of fighters in a starting crew above the number specified by the scenario. Hive Scum may purchase up to 60 credits worth of weapons and Wargear from the Hive Scum equipment list. They may be armed with up to three weapons, only one of which may have the Unwieldy trait, and this counts as two weapons choices. Note that the value of these weapons and Wargear should be included when determining Gang Rating.Special Rules
Equipment
Hive Scum Equipment Lists
Weapons
Item Credits BASIC WEAPONS Autogun 15 Reclaimed autogun 10 Lasgun 15 Sawn-off shotgun 15 Shotgun with solid & scatter ammo 30 Throwing knives 10 PISTOLS Autopistol 10 Reclaimed autopistol 5 Laspistol 10 Stub gun 5 - dumdum rounds +5 CLOSE COMBAT WEAPONS Axe 10 Chainsword 25 Fighting knife 10 Flail 20 Maul (club) 10 Two-handed axe* 25 Two-handed hammer* 35 Wargear
Item Credits GRENADES Blasting charges 35 Frag grenades 30 Krak grenades 45 Smoke grenades 15 ARMOUR Flak armour 10 Hazard suit 10 Mesh armour 15 PERSONAL EQUIPMENT Armoured undersuit 25 Drop rig 10 Filter plugs 10 Photo-goggles 35 WEAPON ACCESSORIES Telescopic sight† (Pistols, Basic and Special Weapons only) 25
RAW ✔️ Published in all House of ... books
Unaligned Hive Scum
Rattus Tatterskin
Law Abiding Cawdor or Outlaw Cawdor only
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 9+ |
| Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits |
|---|---|---|---|---|---|---|---|---|---|
| Heavy stubber | 20" | 40" | - | -1 | 4 | -1 | 1 | 4+ | Rapid Fire (2), Unwieldy |
Skills: Fearsome
Wargear: Flak armour
Special Rules: My Little Friends, Bad Smell, Articles of Faith, Questionable Morals My Little Friends: Rattus Tatterskin is infested with rats, which nip at his enemies, but also whisper the will of the Rat-Emperor into his ears. Enemy fighters who end their activation in base contact with Tatterskin immediately suffer D6 Strength 1, AP -, Damage 1 hits. In addition, at the start of each activation, Tatterskin must make a Willpower check. If this check is passed, Tatterskin may act as normal for the remainder of this round. If, however, the check is failed, Tatterskin becomes subject to the Insane condition until the start of his next activation. Bad Smell: Rattus Tatterskin is a Hive Scum that can only be hired by House Cawdor gangs. He is subject to the "You Get What You Pay For" special rule. Articles of Faith: Rattus Tatterskin generates Faith dice as normal for a House Cawdor fighter. Additionally, he may perform Articles of Faith. He follows the Path of the Doomed. Questionable Morals: The law is a vague concept to Rattus Tatterskin. As such, he can be hired by both Law Abiding and Outlaw gangs.Special Rules
RAW ✔️ House of Faith, p77