House Ran Lo
RAW ✔️ House of Iron, p80
Benefits
Noble Intrigues: Any gang may form an Alliance with House Ran Lo. In addition, House Ran Lo does not care if a gang is Law Abiding or Outlaw – what matters is that the Alliance benefits House Ran Lo!
Strong Alliance (House Orlock): The first time a gang belonging to House Orlock is required to Test the Alliance with this ally, do not roll. Instead count the result as Disquiet.
Checks and Balances: House Ran Lo always looks to balance the books and ensure the flow of creds into their coffers, and those of their allies, remains steady. During the Collect Income step of the post-battle sequence, a gang allied with House Ran Lo gains an additional 2D6x10 credits if their opponent earned more credits than they did from the scenario.
Auditing Conclave: While the gang is allied with House Ran Lo, in the pre-battle sequence the gang may attempt to add an Auditing Conclave to their gang for the battle ahead:
Roll a D6 and add the gang's current Reputation:
- If the total is 11 or below, House Ran Lo deigns to aid their allies on the battlefield.
- If the total is 12 or more, the Noble House decides the gang can cope alone.
This group of fighters does not cost a gang allied to House Ran Lo any credits to hire, but if chosen they must be included in the gang's crew, even if crew selection is normally random.
Drawbacks
Every Cred Counted: House Ran Lo auditors are pedants when it comes to keeping track of expenditures, and a gang can find itself forced to keep a close eye on its Stash. If the gang's Stash has fewer than 50 credits in it at the end of the post-battle sequence then they must Test the Alliance.
The Price of Business: The Noble Houses always get their cut. When collecting a random amount of income from Territories, Rackets or similar sources, if a 6 is rolled on a dice then that dice is discarded and does not generate any credits.
House Ran Lo Auditing Conclave
Composition
A House Ran Lo Auditing Conclave consists of one Ran Lo Auditor and one Gelt-scrivener.
House Ran Lo Auditing Conclave Special Rules
Always more Coin: An Auditing Conclave adds 2D6x10 credits to the Rewards section of any scenario they take part in. These extra credits are awarded to the gang they are allied with, regardless of the outcome of the scenario.
Cut our Losses: If, in the End phase of any round, either the Auditor or the Gelt-scrivener is Seriously Injured, or has been taken Out of Action, the Auditing Conclave is removed from the battlefield.
A Band Apart: Members of House Ran Lo take care of their own, especially valued representatives and their favoured attendants. A House Ran Lo Auditing Conclave will remain separate and aloof from the gang they are working beside, disappearing during the post-battle sequence to tend to their wounds. If a House Ran Lo Auditing Conclave fighter goes Out of Action during a battle, there is no need to roll for Lasting Injury; they are considered to have rolled 12-26 Out Cold.
"Here to Help": Unlike other fighters, a House Ran Lo Auditing Conclave is not counted during the Choose Crew step of the pre-battle sequence. Instead, at the end of this step, these fighters may (and, in some cases, must) be added to the crew, regardless of the Crew Selection method in use. This may take the number of fighters in a starting crew above the number specified by the scenario.
Ran Lo Auditor
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 7+ | 7+ | 5+ |
| Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits |
|---|---|---|---|---|---|---|---|---|---|
| Web pistol | T | - | - | - | 4 | - | - | 6+ | Silent, Template, Web |
| Fighting knife | - | E | - | - | S | -1 | 1 | - | Backstab, Melee |
Skills: Fearsome
Wargear: mesh armour
Special Rules: House Ran Lo Hierachy (Leader), Group Activation (1) House Ran Lo Hierachy (Leader): During a battle, should this fighter pass a Bottle test, friendly House Ran Lo Auditing Conclave fighters without this special rule that have not already taken a Bottle test this round and that are within 12" of this fighter will automatically pass their Bottle test for that round. Group Activation (1): When a fighter with this special rule is activated, their controlling player can choose to activate a number of additional Ready friendly House Ran Lo Auditing Conclave fighters equal to the number shown in brackets that are within 3" of this fighter as part of a 'Group Activation': Additional fighters with this special rule activated in this way may not use this special rule themselves. The Auditor is armed with a web pistol and a fighting knife and wears mesh armour.Special Rules
Equipment
House of Iron, p86
Gelt-scrivener
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 2 | 8+ | 6+ | 7+ | 7+ |
| Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits |
|---|---|---|---|---|---|---|---|---|---|
| Master-crafted Long rifle | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ | Knockback, Master-crafted |
| Bolt pistol | 6" | 12" | +1 | - | 4 | -1 | 2 | 6+ | Sidearm |
| Power sword | - | E | - | - | S+1 | -2 | 1 | - | Melee, Parry, Power |
Skills: Trick Shot
Wargear: none
Special Rules: Bodyguard, Indentured Fighters Bodyguard: If the Auditor is hit by a ranged attack, the controlling player may choose to transfer the hit and all of its effects onto a Gelt-scrivener within 2" of the Auditor. Indentured Fighters: If the Auditor is removed from play for any reason, the Gelt-scrivener, without guidance, will automatically behave as if the crew they are part of has failed a Bottle test, regardless of how many fighters in total have been removed from play. The Gelt-scrivener is armed with a master-crafted long rifle, a bolt pistol and a power sword.Special Rules
Equipment
House of Iron, p86