The Law and Misrule Campaign
RAW ✔️ The Book of Judgement, p36
What is right and what is wrong? On Necromunda, these questions have a simple answer and a complicated reality. Every hive is balanced on the edge of a blade. In the hive cities, gang war is just a fact of life, and a great part of the wealth of Lord Helmawr and those that rule is built on the trade in Ghast; a trade that is a crime in the eyes of the wider Imperium. In such a place what is a crime? Not murder, unless it is of someone too important to die. Not bribery, because the Merchant Guilds are little more than a mechanism for bribery given the weight of ancient institutions. Every vile and vicious act of greed and violence happens many times a second across Necromunda, and yet it has laws, and enforcers of laws, and criminals. What makes something criminal in such a place? The answer, of course, is who is committing the crime, and whether they are breaking the greatest unwritten law of all: do they stand inside the order of things, or do they stand outside the balance of blood and coin that has lasted for millennia. Are they keepers of the peace or minions of misrule?
📄️ How the Campaign Works
RAW ✔️ The Book of Judgement, p36
📄️ Setting Up The Campaign
RAW ✔️ The Book of Judgement, p40
📄️ Running The Campaign
RAW ✔️ The Book of Judgement, p44
📄️ The Pre- and Post-battle Sequence
RAW ✔️ The Book of Judgement, p52
📄️ The Rewards of Infamy and Duty
RAW ✔️ The Book of Judgement, p60
📄️ Ending The Campaign
RAW ✔️ The Book of Judgement, p62
📄️ Intrigues
RAW ✔️ The Book of Judgement, p63
📄️ Rackets
RAW ✔️ The Book of Judgement, p72