Skip to main content

First Scenario: Night Falls

RAW ✔️ Source: White Dwarf 447, Assault on Precinct Fortress-17 (10/2019)

Whispers of the Thunderboys' plans have reached Lieutenant Chancer, and he has begun the process of fortifying his precinct and briefing his fighters. However, before the Enforcers can man the barricades, the assault begins and they must scramble to hold off the outlaws!

Set Defence

The defender sets up their Rally Points and places Booby Traps anywhere within the precinct. All doors within the precinct begin the battle closed and locked (see page 52 of the Necromunda Rulebook). Note that the defender may move through locked doors freely, as it is assumed their fighters have the access codes.

The defender must set up their Leader, their Hangerson, and at least half of their fighters in the central tile of the precinct. The prisoners are placed in the Gaol. Any remaining fighters can be placed anywhere within the precinct.

Formulate Attack

Once the defender has set up their defence, the attacker decides how many (if any) of their Assault Waves they will commit to the attack. Then they divide their fighters into two groups: a main force and a flanking force. Both forces must have at least one Champion or the Leader to lead them. The attacker deploys their main force within 2" of one edge of the battlefield. The flanking force is not deployed in the first round of the battle. At the beginning of round two, three, four, or five, before rolling for priority, the entire flanking force is deployed within 2" of one edge of the battlefield.

The attacker has priority in the first round.

Outcomes

The battle ends after 6 rounds or if either player has no fighters on the battlefield at the end of any round. At the end of the battle, count up the number of fighters on both sides in the precinct. Do not count fighters who are Seriously Injured with the exception of defenders within 3" of a Rally Point.

If the attacker has the most fighters in the precinct, they can choose two tiles adjacent to no-man's-land to Overrun.

If the defender has the most fighters in the precinct, or it is a tie, then they count as having D3 extra fighters available for the purposes of performing Respite actions.