Gang Tactics Selection
RAW ✔️ Necromunda Core Rulebook (2023), p234
There are a dizzying array of gang tactics available for use by the various gangs of Necromunda and working out which ones are available to players can be a daunting task. Presented here are rules for generating Gang Tactics Pools. Note that if using Underdog Gang Tactics each gang will need a separate Gang Tactics Pool for them, the two Gang Tactics Pools do not have to be generated in the same manner.
Preset Method
Many supplements contain tables of gang tactics available for gangs to use, the easiest method is for each gang to choose one of these tables and generate all of their gang tactics from the one table.
Custom Method
This is the standard method for determining the Gang Tactics Pool and allows players to tailor the gang tactics available to them. At gang creation, players select 18 gang tactics that are either specific to their gang or available to any gang with the following restrictions:
- Unless specifically stated otherwise, no more
than one gang tactic with the same name may be
included in the pool.
- If there are multiple gang tactics with the same name, use the most recent version.
- Gang tactics that require either vehicles or Wargear that grants the Mounted condition in order to be played can only be included if the campaign includes Ash Wastes battles.
Write the names, triggers and benefits of the gang tactics chosen on the table provided opposite. Gang tactics can be randomly determined by rolling a D66 (taking care to keep the roll a secret) and referring to the table. If a gang tactic is generated that can not be used in the scenario (for example it requires an enemy vehicle and the opposing starting Crew and Reinforcement deck does not include any vehicles) then a new gang tactic can be generated to replace it.
In the Update Gang Rating step of the post-battle sequence, up to two gang tactics may be swapped out for different gang tactics.
Limited Method
This method makes gang tactics a limited resource where players must choose the time of biggest impact to play their gang tactics in. This method works best when using the Gang Tactics cards available from the Games Workshop webstore.
At gang creation each player builds a deck of up to 30 gang tactics cards from those available to them following the same restrictions as for the Custom Method. Each time a gang tactic card is played, it is permanently removed from the Gang Tactics Pool for the remainder of the campaign. This means that each gang tactic can only be used once by each gang throughout the entire campaign and the number of gang tactics available to each player will dwindle.
Core Gang Tactics
Underdog Card Pack
RAW ✔️ Underdog Card Pack (2019)
The Underdog cards can be found in the Tactics Cards section of this website.
You can view these cards in the Catalogue by filtering with the Source "Underdog Pack"
or by heading to the My Pool tab and clicking "Show the Underdog Pool" at the bottom.
How To Use This Pack
Underdog Tactic cards are special cards accessible by those gangs who find themselves heavily outmatched by their opponents. A player's gang is classed as an Underdog if their Gang rating is less than their opponent's, and the difference is 400 credits or greater. If a gang is classed as an Underdog, they can use Underdog Tactics in addition to any other Gang Tactics cards they have access to.
Underdog Tactics cards are shuffled into a separate card deck known as the Underdog deck. The Underdog player may draw one Underdog card instead of drawing two regular Gang Tactics cards. For example, a gang is allowed to draw seven Gang Tactics cards - two for the scenario and five for the difference in Gang Rating. They decide to draw three cards from the regular Gang Tactics deck and two cards from the Underdog deck. Once drawn, Underdog Gang Tactics cards follow the same rules as other Gang Tactics cards.