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v1.2

Cumulative changelog since v1.1

Additions/Corrections

Rules

  • Resolving hit rule section: Added missing info box and pictures for the location dice.
  • Conditions: Moved the info box about 'Vehicles and Conditions' out of the Blaze condition.
  • Close Combat rule section: Added a profile table for unarmed attacks.

Trading Post

  • Added Jump Booster to the trading post personal equipment list section.
  • Trading Post: Fixed Eviscerator entry (incorrect strength, range, formatting), corrected multiple melee weapons lacking the melee trait.

Weapon Traits

  • Henceforth, skills will be individually sourced instead of displaying "^Missing from the 2023 Core Rules". Special thanks to @chito for this suggestion!
  • Added missing traits: Defoliate, Gunk, Fixed, Lance, Lance-Bomb

Hangers-on

  • Dome Runner, Gang lookout, Slopper: Included weapon profiles.
  • Ammo Jack: Rectified incorrect leadership and included weapon profiles.

Apocrypha Necromunda: Blood, Ash and Gunshine

  • Added scenario Wild Snake Run.
  • Added Orlock Crew Legendary Name and Ridgehauler cargo load.

House of Faith

  • Added missing verbatim rules:
    • Transcribed all House of Faith Cawdor fighters cards, entries for Hive Preacher, Klovis & Deacon, the Headsman, Rattus, House agent.
    • Transcribed House Cawdor Scenarios: Righteous Crusade and Test of Faith.
    • Transcribed alliances for Cawdor Corpse Guild, Rogue Factoria, House Ko'iron.
    • Transcribed missing Cawdor equipment entries and weapon profiles.
    • Fixed Hive Preacher's wrong initiative.
    • Fixed The Headsman's wrong skill.
    • Fixed Rattus's wrong intelligence.