v1.2
Cumulative changelog since v1.1
Additions/Corrections
Rules
- Resolving hit rule section: Added missing info box and pictures for the location dice.
- Conditions: Moved the info box about 'Vehicles and Conditions' out of the Blaze condition.
- Close Combat rule section: Added a profile table for unarmed attacks.
Trading Post
- Added Jump Booster to the trading post personal equipment list section.
- Trading Post: Fixed Eviscerator entry (incorrect strength, range, formatting), corrected multiple melee weapons lacking the melee trait.
Weapon Traits
- Henceforth, skills will be individually sourced instead of displaying "^Missing from the 2023 Core Rules". Special thanks to @chito for this suggestion!
- Added missing traits: Defoliate, Gunk, Fixed, Lance, Lance-Bomb
Hangers-on
- Dome Runner, Gang lookout, Slopper: Included weapon profiles.
- Ammo Jack: Rectified incorrect leadership and included weapon profiles.
Apocrypha Necromunda: Blood, Ash and Gunshine
- Added scenario Wild Snake Run.
- Added Orlock Crew Legendary Name and Ridgehauler cargo load.
House of Faith
- Added missing verbatim rules:
- Transcribed all House of Faith Cawdor fighters cards, entries for Hive Preacher, Klovis & Deacon, the Headsman, Rattus, House agent.
- Transcribed House Cawdor Scenarios: Righteous Crusade and Test of Faith.
- Transcribed alliances for Cawdor Corpse Guild, Rogue Factoria, House Ko'iron.
- Transcribed missing Cawdor equipment entries and weapon profiles.
- Fixed Hive Preacher's wrong initiative.
- Fixed The Headsman's wrong skill.
- Fixed Rattus's wrong intelligence.